實現原理:
長連接的維持,是要客戶端程序,定時向服務端程序,發送一個維持連接包的。
如果,長時間未發送維持連接包,服務端程序將斷開連接。
客戶端:
Client通過持有Socket的對象,可以隨時(使用sendObject方法)發送Massage Object(消息)給服務端。
如果keepAliveDelay毫秒(程序中是2秒)內未發送任何數據,則自動發送一個KeepAlive Object(心跳)給服務端,用于維持連接。
由于,我們向服務端,可以發送很多不同的消息對象,服務端也可以返回不同的對象。所以,對于返回對象的處理,要編寫具體的ObjectAction實現類進行處理。通過Client.addActionMap方法進行添加。這樣,程序會回調處理。
服務端:
由于客戶端會定時(keepAliveDelay毫秒)發送維持連接的信息過來,所以,服務端要有一個檢測機制。
即當服務端receiveTimeDelay毫秒(程序中是3秒)內未接收任何數據,則自動斷開與客戶端的連接。
ActionMapping的原理與客戶端相似(相同)。
通過添加相應的ObjectAction實現類,可以實現不同對象的響應、應答過程。
心跳反映的代碼:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
package com.java.excel.keepalive; import java.io.Serializable; import java.text.SimpleDateFormat; import java.util.Date; /** * * 維持連接的消息對象(心跳對象) */ public class KeepAlive implements Serializable { private static final long serialVersionUID = -2813120366138988480L; /* 覆蓋該方法,僅用于測試使用。 * @see java.lang.Object#toString() */ @Override public String toString() { return new SimpleDateFormat( "yyyy-MM-dd HH:mm:ss" ).format( new Date())+ "\t維持連接包" ; } } |
服務端
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
package com.java.excel.keepalive; import java.io.IOException; import java.io.InputStream; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.ServerSocket; import java.net.Socket; import java.util.concurrent.ConcurrentHashMap; public class Server { /** * 要處理客戶端發來的對象,并返回一個對象,可實現該接口。 */ public interface ObjectAction{ Object doAction(Object rev, Server server); } public static final class DefaultObjectAction implements ObjectAction{ public Object doAction(Object rev,Server server) { System.out.println( "處理并返回:" +rev); return rev; } } public static void main(String[] args) { int port = 65432 ; Server server = new Server(port); server.start(); } private int port; private volatile boolean running= false ; private long receiveTimeDelay= 3000 ; private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>(); private Thread connWatchDog; public Server( int port) { this .port = port; } public void start(){ if (running) return ; running= true ; connWatchDog = new Thread( new ConnWatchDog()); connWatchDog.start(); } @SuppressWarnings ( "deprecation" ) public void stop(){ if (running)running= false ; if (connWatchDog!= null )connWatchDog.stop(); } public void addActionMap(Class<Object> cls,ObjectAction action){ actionMapping.put(cls, action); } class ConnWatchDog implements Runnable{ public void run(){ try { ServerSocket ss = new ServerSocket(port, 5 ); while (running){ Socket s = ss.accept(); new Thread( new SocketAction(s)).start(); } } catch (IOException e) { e.printStackTrace(); Server. this .stop(); } } } class SocketAction implements Runnable{ Socket s; boolean run= true ; long lastReceiveTime = System.currentTimeMillis(); public SocketAction(Socket s) { this .s = s; } public void run() { while (running && run){ if (System.currentTimeMillis()-lastReceiveTime>receiveTimeDelay){ overThis(); } else { try { InputStream in = s.getInputStream(); if (in.available()> 0 ){ ObjectInputStream ois = new ObjectInputStream(in); Object obj = ois.readObject(); lastReceiveTime = System.currentTimeMillis(); System.out.println( "接收:\t" +obj); ObjectAction oa = actionMapping.get(obj.getClass()); oa = oa== null ? new DefaultObjectAction():oa; Object out = oa.doAction(obj,Server. this ); if (out!= null ){ ObjectOutputStream oos = new ObjectOutputStream(s.getOutputStream()); oos.writeObject(out); oos.flush(); } } else { Thread.sleep( 10 ); } } catch (Exception e) { e.printStackTrace(); overThis(); } } } } private void overThis() { if (run)run= false ; if (s!= null ){ try { s.close(); } catch (IOException e) { e.printStackTrace(); } } System.out.println( "關閉:" +s.getRemoteSocketAddress()); } } } |
客戶端
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
|
package com.java.excel.keepalive; import java.io.IOException; import java.io.InputStream; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.net.Socket; import java.net.UnknownHostException; import java.util.concurrent.ConcurrentHashMap; public class Client { /** * 處理服務端發回的對象,可實現該接口。 */ public static interface ObjectAction{ void doAction(Object obj,Client client); } public static final class DefaultObjectAction implements ObjectAction{ public void doAction(Object obj,Client client) { System.out.println( "處理:\t" +obj.toString()); } } public static void main(String[] args) throws UnknownHostException, IOException { String serverIp = "127.0.0.1" ; int port = 65432 ; Client client = new Client(serverIp,port); client.start(); } private String serverIp; private int port; private Socket socket; private boolean running= false ; //連接狀態 private long lastSendTime; //最后一次發送數據的時間 //用于保存接收消息對象類型及該類型消息處理的對象 private ConcurrentHashMap<Class, ObjectAction> actionMapping = new ConcurrentHashMap<Class,ObjectAction>(); public Client(String serverIp, int port) { this .serverIp=serverIp; this .port=port; } public void start() throws UnknownHostException, IOException { if (running) return ; socket = new Socket(serverIp,port); System.out.println( "本地端口:" +socket.getLocalPort()); lastSendTime=System.currentTimeMillis(); running= true ; new Thread( new KeepAliveWatchDog()).start(); //保持長連接的線程,每隔2秒項服務器發一個一個保持連接的心跳消息 new Thread( new ReceiveWatchDog()).start(); //接受消息的線程,處理消息 } public void stop(){ if (running)running= false ; } /** * 添加接收對象的處理對象。 * @param cls 待處理的對象,其所屬的類。 * @param action 處理過程對象。 */ public void addActionMap(Class<Object> cls,ObjectAction action){ actionMapping.put(cls, action); } public void sendObject(Object obj) throws IOException { ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream()); oos.writeObject(obj); System.out.println( "發送:\t" +obj); oos.flush(); } class KeepAliveWatchDog implements Runnable{ long checkDelay = 10 ; long keepAliveDelay = 1000 ; public void run() { while (running){ if (System.currentTimeMillis()-lastSendTime>keepAliveDelay){ try { Client. this .sendObject( new KeepAlive()); } catch (IOException e) { e.printStackTrace(); Client. this .stop(); } lastSendTime = System.currentTimeMillis(); } else { try { Thread.sleep(checkDelay); } catch (InterruptedException e) { e.printStackTrace(); Client. this .stop(); } } } } } class ReceiveWatchDog implements Runnable{ public void run() { while (running){ try { InputStream in = socket.getInputStream(); if (in.available()> 0 ){ ObjectInputStream ois = new ObjectInputStream(in); Object obj = ois.readObject(); System.out.println( "接收:\t" +obj); ObjectAction oa = actionMapping.get(obj.getClass()); oa = oa== null ? new DefaultObjectAction():oa; oa.doAction(obj, Client. this ); } else { Thread.sleep( 10 ); } } catch (Exception e) { e.printStackTrace(); Client. this .stop(); } } } } } |
以上就是Java如何實現長連接的詳細內容,更多關于java實現長連接的資料請關注服務器之家其它相關文章!
原文鏈接:https://cloud.tencent.com/developer/article/1640058