1. 類 Executors
Executors類可以看做一個“工具類”。援引JDK1.6 API中的介紹:
此包中所定義的 Executor、ExecutorService、ScheduledExecutorService、ThreadFactory 和 Callable 類的工廠和實用方法。此類支持以下各種方法:
(1)創建并返回設置有常用配置字符串的 ExecutorService 的方法。
(2)創建并返回設置有常用配置字符串的 ScheduledExecutorService 的方法。
(3)創建并返回“包裝的”ExecutorService 方法,它通過使特定于實現的方法不可訪問來禁用重新配置。
(4)創建并返回 ThreadFactory 的方法,它可將新創建的線程設置為已知的狀態。
(5)創建并返回非閉包形式的 Callable 的方法,這樣可將其用于需要 Callable 的執行方法中。
通過這個類能夠獲得多種線程池的實例,例如可以調用newSingleThreadExecutor()獲得單線程的ExecutorService,調 用newFixedThreadPool()獲得固定大小線程池的ExecutorService,等等。拿到ExecutorService可以做的事情就比 較多了,最簡單的是用它來執行Runnable對象,也可以執行一些實現了Callable<T>的對象。用Thread的start()方 法沒有返回值,如果該線程執行的方法有返回值那用ExecutorService就再好不過了,可以選擇submit()、invokeAll()或者 invokeAny(),根據具體情況選擇合適的方法即可。
此類中提供的一些方法有:
1.1 public static ExecutorService newCachedThreadPool()
創建一個可根據需要創建新線程的線程池,但是在以前構造的線程可用時將重用它們。對于執行很多短期異步任務的程序而言,這些線程池通常可提高程序性能。
1.2 public static ExecutorService newFixedThreadPool(int nThreads)
創建一個可重用固定線程數的線程池,以共享的無界隊列方式來運行這些線程。
1.3 public static ExecutorService newSingleThreadExecutor()
創建一個使用單個 worker 線程的 Executor,以無界隊列方式來運行該線程。
這三個方法都可以配合接口ThreadFactory的實例一起使用。并且返回一個ExecutorService接口的實例。
2. 接口 ThreadFactory
根據需要創建新線程的對象。使用線程工廠就無需再手工編寫對 new Thread 的調用了,從而允許應用程序使用特殊的線程子類、屬性等等。
此接口最簡單的實現就是:
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class SimpleThreadFactory implements ThreadFactory { public Thread newThread(Runnable r) { return new Thread(r); } } |
3. 接口ExecutorService
該接口提供了管理終止的方法。
4.創建標準線程池啟動線程
4.1 提供一個簡單的實現Runnable接口的線程
MyThread.java
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package com.zj.concurrency.executors; public class MyThread implements Runnable { private int count = 1 , number; public MyThread( int num) { number = num; System.out.println( "Create Thread-" + number); } public void run() { while ( true ) { System.out.println( "Thread-" + number + " run " + count+ " time(s)" ); if (++count == 3 ) return ; } } } |
這個線程會打印出相應的創建和執行信息。
4.2使用CachedThreadPool啟動線程
CachedThreadPool.java
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package com.zj.concurrency.executors; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class CachedThreadPool { public static void main(String[] args) { ExecutorService exec = Executors.newCachedThreadPool(); for ( int i = 0 ; i < 5 ; i++) exec.execute( new MyThread(i)); exec.shutdown(); } } |
結果:
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Create Thread-0 Create Thread-1 Create Thread-2 Create Thread-3 Thread-0 run 1 time(s) Thread-0 run 2 time(s) Thread-1 run 1 time(s) Thread-1 run 2 time(s) Thread-2 run 1 time(s) Thread-2 run 2 time(s) Create Thread-4 Thread-4 run 1 time(s) Thread-4 run 2 time(s) Thread-3 run 1 time(s) Thread-3 run 2 time(s) |
4.3 使用FixedThreadPool啟動線程
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FixedThreadPool.java package com.zj.concurrency.executors; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class FixedThreadPool { public static void main(String[] args) { ExecutorService exec = Executors.newFixedThreadPool( 2 ); for ( int i = 0 ; i < 5 ; i++) exec.execute( new MyThread(i)); exec.shutdown(); } } |
結果:
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Create Thread-0 Create Thread-1 Create Thread-2 Create Thread-3 Create Thread-4 Thread-0 run 1 time(s) Thread-0 run 2 time(s) Thread-2 run 1 time(s) Thread-2 run 2 time(s) Thread-3 run 1 time(s) Thread-3 run 2 time(s) Thread-4 run 1 time(s) Thread-4 run 2 time(s) Thread-1 run 1 time(s) Thread-1 run 2 time(s) |
4.4 使用SingleThreadExecutor啟動線程
SingleThreadExecutor.java
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package com.zj.concurrency.executors; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; public class SingleThreadExecutor { public static void main(String[] args) { ExecutorService exec = Executors.newSingleThreadExecutor(); for ( int i = 0 ; i < 5 ; i++) exec.execute( new MyThread(i)); exec.shutdown(); } } |
結果:
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Create Thread-0 Create Thread-1 Create Thread-2 Create Thread-3 Create Thread-4 Thread-0 run 1 time(s) Thread-0 run 2 time(s) Thread-1 run 1 time(s) Thread-1 run 2 time(s) Thread-2 run 1 time(s) Thread-2 run 2 time(s) Thread-3 run 1 time(s) Thread-3 run 2 time(s) Thread-4 run 1 time(s) Thread-4 run 2 time(s) |
5.配合ThreadFactory接口的使用
我們試圖給線程加入daemon和priority的屬性設置。
5.1設置后臺線程屬性
DaemonThreadFactory.java
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package com.zj.concurrency.executors.factory; import java.util.concurrent.ThreadFactory; public class DaemonThreadFactory implements ThreadFactory { public Thread newThread(Runnable r) { Thread t = new Thread(r); t.setDaemon( true ); return t; } } |
5.2 設置優先級屬性
最高優先級MaxPriorityThreadFactory.java
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package com.zj.concurrency.executors.factory; import java.util.concurrent.ThreadFactory; public class MaxPriorityThreadFactory implements ThreadFactory { public Thread newThread(Runnable r) { Thread t = new Thread(r); t.setPriority(Thread.MAX_PRIORITY); return t; } } |
最低優先級MinPriorityThreadFactory.java
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package com.zj.concurrency.executors.factory; import java.util.concurrent.ThreadFactory; public class MinPriorityThreadFactory implements ThreadFactory { public Thread newThread(Runnable r) { Thread t = new Thread(r); t.setPriority(Thread.MIN_PRIORITY); return t; } } |
5.3啟動帶有屬性設置的線程
ExecFromFactory.java
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package com.zj.concurrency.executors; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; import com.zj.concurrency.executors.factory.DaemonThreadFactory; import com.zj.concurrency.executors.factory.MaxPriorityThreadFactory; import com.zj.concurrency.executors.factory.MinPriorityThreadFactory; public class ExecFromFactory { public static void main(String[] args) throws Exception { ExecutorService defaultExec = Executors.newCachedThreadPool(); ExecutorService daemonExec = Executors .newCachedThreadPool( new DaemonThreadFactory()); ExecutorService maxPriorityExec = Executors .newCachedThreadPool( new MaxPriorityThreadFactory()); ExecutorService minPriorityExec = Executors .newCachedThreadPool( new MinPriorityThreadFactory()); for ( int i = 0 ; i < 10 ; i++) daemonExec.execute( new MyThread(i)); for ( int i = 10 ; i < 20 ; i++) if (i == 10 ) maxPriorityExec.execute( new MyThread(i)); else if (i == 11 ) minPriorityExec.execute( new MyThread(i)); else defaultExec.execute( new MyThread(i)); } } |
結果:
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Create Thread-0 Create Thread-1 Create Thread-2 Create Thread-3 Thread-0 run 1 time(s) Thread-0 run 2 time(s) Thread-1 run 1 time(s) Thread-1 run 2 time(s) Thread-2 run 1 time(s) Thread-2 run 2 time(s) Create Thread-4 Thread-4 run 1 time(s) Thread-4 run 2 time(s) Create Thread-5 Thread-5 run 1 time(s) Thread-5 run 2 time(s) Create Thread-6 Create Thread-7 Thread-7 run 1 time(s) Thread-7 run 2 time(s) Create Thread-8 Thread-8 run 1 time(s) Thread-8 run 2 time(s) Create Thread-9 Create Thread-10 Thread-10 run 1 time(s) Thread-10 run 2 time(s) Create Thread-11 Thread-9 run 1 time(s) Thread-9 run 2 time(s) Thread-6 run 1 time(s) Thread-6 run 2 time(s) Thread-3 run 1 time(s) Thread-3 run 2 time(s) Create Thread-12 Create Thread-13 Create Thread-14 Thread-12 run 1 time(s) Thread-12 run 2 time(s) Thread-13 run 1 time(s) Thread-13 run 2 time(s) Create Thread-15 Thread-15 run 1 time(s) Thread-15 run 2 time(s) Create Thread-16 Thread-16 run 1 time(s) Thread-16 run 2 time(s) Create Thread-17 Create Thread-18 Create Thread-19 Thread-14 run 1 time(s) Thread-14 run 2 time(s) Thread-17 run 1 time(s) Thread-17 run 2 time(s) Thread-18 run 1 time(s) Thread-18 run 2 time(s) Thread-19 run 1 time(s) Thread-19 run 2 time(s) Thread-11 run 1 time(s) Thread-11 run 2 time(s) |